Hi, are there any AI programmers around the place who would be interested in helping out on a multiplayer space combat game? We're after someone who has a passion for AI and is interested in joining a talented indie team.
Our team has lots of ideas about what we'd like to implement on the AI front, however we've all got our hands full with our respective areas to move anyone to it at the moment.
Right now, we have some rudimentary dogfighting AI, which would be the first area we'd like to look at. After that, we're looking to develop the squad tactics, captial ship AI and AI for a bunch of different multiplayer modes.
We have some very talented people on the project, we'd love to add some more to that number! Drop me a line if you're interested, I'd love to hear from ya :)
Cheers,
Mark
markkj@reactorinteractive.net
Recent gameplay video: [url]http://www.reactorinteractive.net/trailers/sector13_gameplay_trailer2.w…]
J Random Screenie:
[img]http://www.reactorinteractive.net/Screens/screen_13.jpg[/img]