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Naruto (Character Model)

Submitted by ChosonLord on

Ive started modeling the anime character naruto, im just getting the hang of character and organic modeling. So far this is what i have and is sitting on 2931 Tris.

Crits are welcome, I really do need it :P

Thx guys

Submitted by davidcoen on Fri, 17/08/07 - 6:06 AMPermalink

looks recognisable as naruto so you are off to a good start.

the feet seem a little small, he seems to get drawns as a sightly deformed and short small boy, which makes the head, hands and feet larger relative to the body than those of an adult.

there is sometimes a question of if articulation of a persons posture should be in the rig or the model, since most people can not actually straigten their spine, i tend to like have the geometry contain the arch of someones hack (have a look at someone side on) so that if the model gets rigged, it can have a 'natural' pose without animator keeping on having to add the natural spinal curve....

Submitted by ChosonLord on Fri, 17/08/07 - 10:04 AMPermalink

hey, yea thanks for the crit. Its been a while since I havent posted progress, but i think ive finished now. The feet is bigger also now and has a bit of a big head :P



here is what i have so far: :)

Ive started modeling the anime character naruto, im just getting the hang of character and organic modeling. So far this is what i have and is sitting on 2931 Tris.

Crits are welcome, I really do need it :P

Thx guys


Submitted by davidcoen on Fri, 17/08/07 - 6:06 AMPermalink

looks recognisable as naruto so you are off to a good start.

the feet seem a little small, he seems to get drawns as a sightly deformed and short small boy, which makes the head, hands and feet larger relative to the body than those of an adult.

there is sometimes a question of if articulation of a persons posture should be in the rig or the model, since most people can not actually straigten their spine, i tend to like have the geometry contain the arch of someones hack (have a look at someone side on) so that if the model gets rigged, it can have a 'natural' pose without animator keeping on having to add the natural spinal curve....

Submitted by ChosonLord on Fri, 17/08/07 - 10:04 AMPermalink

hey, yea thanks for the crit. Its been a while since I havent posted progress, but i think ive finished now. The feet is bigger also now and has a bit of a big head :P



here is what i have so far: :)