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Kotaku AU have an interview with Sidhe Interactive's technical director, Tyrone McAuley, on the merits of Sony's PhyreEngine. Tyrone explains that Sidhe have used the cross-platform graphics engine since their GripShift racer, and gives it the thumbs up from a cost perspective view...
TM: A compelling factor of PhyreEngine is the fact that it's free. Other engines are great and we are happily also using Gamebryo on some projects with great success. But if a particular project has a tight budget using PhyreEngine can save you valuable dollars.
Read the entire interview over at Kotaku!