The Sydney Morning Herald has an interesting article about games censorship in Australia. It explains how our classification system was more open until the 1990s, and goes in depth as to why games like BMX-XXX will never make it to our shores. Banning games apparantly affects local developers as well.
"Game Developer Association of Australia president Adam Lancman said banning games made it more difficult for Australian businesses to get contracts with overseas producers....."The GDAA will work with the IEAA to lobby for an R-rating, primarily not because we are trying to contaminate young minds; it's more about our audience is almost 50 per cent 18-plus so content with an R-rating is relevant to our audience," Lancman said.
Read the article over at SMH.