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Raising contributions for Class 3 Outbreak development

After two years of part-time development, Adelaide independent games developers, Binary Space, have opened up an Indie GoGo page seeking contributions to fund further development Class 3 Outbreak as full-time games developers. This looks to be the next big step for Binary Games and the development of their unique zombie survival shooter.

Binary Space are certainly no strangers to games development, both Jay Weston and Saxon Druce having worked many years at Ratbag games in the past. They made a big splash when they initially introduced Class 3 Outbreak which made headlines on news aggregators like Digg amd Reddit with many commenting on the unique implementation of Googlemaps as the grounds for all the zombie action.

There's only just over a week left, but if you feel like contributing to the development of Class 3 Outbreak, jump on over to their Indie GoGo page and look over the perk categories that you are able to contribute to!

(from their Indie GoGo page)

What We Need & What You Get

Class 3 Outbreak is developed by Binary Space, made up of Jay Weston (creative director, game designer, artist, sound, etc) and Saxon Druce (technical director, programming).

So far we’ve been developing C3O in our spare time, with over 2000 hours spent during the last 2 years. Our goal is to turn Binary Space into a full-time business.

We’ve recently been awarded a couple of grants by South Australian government funding groups:

- $50k from the South Australian Film Corporation
- $10k from the South Australian Creative Industries Program

We’re in the final contracting phases on these, and expect to be able to switch into full-time development of Class 3 Outbreak from around June.

This will keep us going for a couple of months, but what then? We’re using this IndieGoGo campaign to raise money to keep us working full-time for as long as possible. If we reach our target of $50k, that will allow us to keep working for several more months, and put us on the path to being profitable and self-sustaining. But any amount would still be a big help - we’ll work for as long as we can afford, or work part-time.

Our primary plan to become profitable is to make Class 3 Outbreak “freemium”. It will always be free to play, but players will have the opportunity to purchase additional features if they wish. We’ll have a virtual currency via which you will be able to buy extra items such as weapons, and we will offer exclusive paid features as well.

All of the perks listed to the right include free access to all of the paid features, as they are developed. So when we start charging our other players for those, you’ll get them for free. When we introduce virtual currency, we’ll also give you some for free.

Higher-level perks also include some bonus features, so check them out too!

And of course, whatever amount you give us, you’ll receive our undying gratitude, for helping us make Class 3 Outbreak a reality!