Company
Submitted by IGN
IGN have an exclusive write up about Pop, the first announced WiiWare title being developed by Sydney's NNOOO.
"As the game progresses, the gameplay begins to open up. What was once just a case of popping the same coloured bubbles in succession for combos and extra points now becomes a game of chaining combos with multiplier bubbles, avoiding certain X bubbles, picking up size increase or decrease modifiers and tactically preying on bubbles your friends are going for. Then, the backgrounds change, the bubbles change direction and speed, and wave after wave of variations on the bubble types begin to flow."