Company
RPG Vault has an interview up on their site with the developers of the Stargate Worlds MMO which uses BigWorld technology. Cheyenne Mountain explain why they went with the locally developed MMO suite of tools and server technology...
Why did you choose the BigWorld technology? What client- and server-side features made it the best choice for your game?Colin McLaughlan: BigWorld provides both a client and server components for their MMO solution.
We selected BigWorld because of all the middleware MMO providers out there, their server technology was by far the most mature and most comprehensive. Added to that what they said worked as advertised when we tested it.