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The year that was 2006

Submitted by Bryn

2006 has been a huge year for the Australian Games Industry ? almost a coming of age. Our first home grown studio to top the 250 employees mark, successful titles (both franchised and original) released by a number of companies, the success of the inaugural GCAP conference opening us up to the region as well as another bunch of Qantm graduates hitting the ground running and starting to mark their mark on the industry.

Qantm would like to wish the whole Interactive Entertainment Community a very happy silly season and hope you all get a chance to sit back and take it easy for at least a few days.

2007 is only going to be bigger and better so see you then.

Submitted by anonymous (not verified) on Fri, 22/12/06 - 4:22 AMPermalink

  • 1. Anonymous Coward - Thu, 21 Dec 2006 22:56:55Z
    Umm...ok then...yay for qantm?
  • 2. Anonymous Coward - Fri, 22 Dec 2006 9:45:11Z
    Well said :)
  • 3. Anonymous Coward - Fri, 22 Dec 2006 9:45:27Z
    I mean, well said Qantm :)