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Fury at RPG Vault

Company

There's a fantastic 3 page article at the RPG Vault on Auran's game in development called Fury. The editors sat down with three Auran developers to get the ins and outs of the Unreal 3 engine powered MMO game.

Lead Designer Adam Carpenter, Producer Paul Whipp and Senior Designer Joseph Hewitt answer a whole range of questions that you'd expect would be asked for a game like Fury, including details about the gameworld, character customisation and development, combat, items, weapons, crafting, and magic. If you've never read up on Fury before, this is a pretty good place to get the heads up!

Adam Carpenter: Fury is very different from other, classic, MMOs. Most are either 100 percent PvE or a mixture of PvE and PvP. PvP-focused games exist, yet they most often require you to grind through PvE in order to experience the PvP end game. Fury is a competitive RPG, and all advancement and rewards come straight from player vs. player competition.