GameSpot have had the chance to review the latest build of De Blob and have a write up up on their site as well as some cool new video's.
I had a go at this at GCAP and when some of the guys were talking to the students at RMIT and I must say it’s a lot of fun and it looks great, a perfect fit for the Wii. They've done a lot to enhance it from the original student prototype.
One of the game's most compelling aspects is its surprisingly funky soundtrack. The gimmick here is that the amount and exuberance of the music you'll hear is directly tied to how much of the game world you've colorized, and there are specific instrument samples that are actually keyed to the colorization process. So you'll hear little drum fills or guitar riffs as you bring color to particular structures and areas that will then segue into a more consistent, livelier beat. It's a subtle effect that gives you a little extra sensory feedback on what you're doing within the level, in addition to the splashes of color flying every which way.