Company
BigWorld have only just recently put up a press release about it, but Ten Ton Hammer has covered the E3 2006 showing of the Australian-made MMOG development solution we know as the Big World Technology Suite. They have a chat with Big World?s strategic business manager, Robert Spencer, on BigWorld's popularity with Chinese developers, the scalability and easy integration of the technology suite, and describe the BigWorld engine at work with terrain building...
"What does Big World do best?? queried my other partner for the interview, Michael Sun.?Look at it this way,? said Spencer, ?this may be a tired analogy, but every time the movie industry creates a new movie, they don?t go out and reinvent the camera. What we do is provide the solution that lets game developers do what they do best-focus on content, not tech.