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Q & A Interview with industry veteran, Morgan Jaffit

An interview with Morgan Jaffit has popped up at the Games and Business blog. In it, he reaffirms his opinion that the delays to Team Bondi's L.A Noire is not a sign that the developer is struggling to complete the game.

However, at the same time he does say that the strength of the Australian dollar is creating some problems in the Australian industry, specifically around work-for-hire - and it is that that is hurting some of the other big studios around - such as Krome.

Overall he is quite positive about the future of Australian games development, although he would like to see the industry at large focus in on helping up-and-coming developers learn how to make a living as an independent developer.

MJ: I hope we see a boom in smaller teams doing good, profitable work over the next year. The seeds are there, and we're trying to support that with our incubation program at the moment. There are a lot of professional developers out of work at the moment, and that pool of talent is ideally placed to start making great stuff.

Submitted by Anonymous (not verified) on Wed, 08/09/10 - 1:22 PMPermalink

No offence, but how can you claim MJ as a veteran when he's only been in the industry what, less than 10 years? i count 8 maybe on moby

Submitted by Anonymous (not verified) on Wed, 08/09/10 - 6:42 PMPermalink

I know from personal experience that Mobygames often will miss titles you missed on.

In reply to by Anonymous (not verified)

Submitted by Anonymous (not verified) on Wed, 08/09/10 - 11:04 PMPermalink

Not to mention titles that were cancelled. I worked for 18 months on Stargate: SG1 - The Alliance, only for it to be canned. You won't find it on Mobygames, but that's 18 months experience for me regardless.

Submitted by Anonymous (not verified) on Thu, 09/09/10 - 11:41 AMPermalink

Not sure about the current numbers, but last time I checked the average time to stay in the games industry was around 7 years. So if he's got 10 years experience (which sounds about right) then I for one would consider him a veteran.

In fact, having been in the industry for about the same time myself, I've regularly heard people with roughly 5 years experience referred to as veterans.

Games is a young industry, and a fast moving one. People become "veterans" fairly quickly.

In reply to by Anonymous (not verified)

Submitted by Anonymous (not verified) on Thu, 09/09/10 - 3:23 PMPermalink

These days they consider themselves veterans fairly quickly.

Lach

In reply to by Anonymous (not verified)

Submitted by morgan on Sun, 12/09/10 - 7:32 PMPermalink

Not that it was me who applied the term (I wouldn't call myself a veteran) - but yeah, I've been making my living making games 10 years now. Did bits and pieces of work around in the three, four years previous - but none of that ever ended up getting released, so I don't tend to count that.

In reply to by Anonymous (not verified)