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Australian Game Development article in Animation Magazine

Micro Forte has a page scan of an article from Animation Magazine relating to the Australian game development scene up on their website. There's a variety of tidbits on everything about local game development, from government support, the thriving game education sector, a list of the biggest titles to come out of Australia which include games from the early days of Beam Software to the titles like Transformers (Atari Melbourne House) and Ty, the Tasmanian Tiger (Krome Studios) of today. The article also reveals that even though we have a big culture for making games, we still import talent from overseas to fill job positions.

"Simon Hayes, chief technical officer of Sydney-based Micro Forte, notes that approximately one-third of his comany's workforce is comprised of imports, mostly from the UK. "We can offer a much better lifestyle here. We have Southern California-like weather and the pay is good by U.K. standards." he says. "But if U.S. guys come and say 'We want $80,000,' sorry, we can't do it."

It's an interesting article and definately worth a read if you're not up to scratch with the happenings in game development around here!