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Independent Game Developers' Conference announced for Melbourne this year!

Location

Next Wave Independent Game Developers' Conference - Melbourne 2004

The conference will be held from the Friday 21st to Sunday 23rd of May this year at a venue in inner city Melbourne as part of the Next Wave Festival. The conference is designed to cater for indy and DIY game developers, game modders and mappers, creatively frustrated professionals, game development students, animators, and new media artists from every state in Australia. The aim of the conference is to bring together these communities in a forum that is financially reasonable (prices will be cheap and subsidies and support will be available to those who cannot afford to attend), with a programme that is developed by the communities themselves.

Programme Overview

The conference will be held over 3 days and will cover topics like:
home brew console game development; independent and online distribution methods; open source and distributed development models for games and mods; business development, publishing and licensing agreements, finance and government funding for indy development; practical skill sharing workshops - especially game art and design: mapping, level editing, character modeling; open source and low budget game engine round-up; publisher (mainstream to indy distributors) representatives will be invited to look at demos; roundtable discussions; debates on key issues facing local developers; social events; and our answer to E3: an indy game and mod expo that functions as a cross between a LAN party and trade show.

The organisers of the conference are looking for suggestions for what the programme should include and volunteers. Who and what do you want to see at this conference? If you have suggestions get involved in the forums at sumea.com.au or email: gamers@nextwave.org.au

Until the conference website is up check the Next Wave website www.nextwave.org.au for updates. (Suggestions and comments on the conference can be made on Sumea here!)