Congratulations to all who entered and endured the 48 hour game making challenge in Brisbane last weekend, it's quite a physical and mental feat you all took! I've been regularly popping in to view the live streams at various hours (particularly Sunday morning at 5am) and was quite impressed to see people still busily working away at their computers. The live stream of the presentation was great also, unfortunately there wasn't any sound so I couldn't hear all the winners and speeches that were had.
The 48 hour game making challenge website has the results list up, and it goes something like this:
Pro-League Winner:
Curious Bear – My Mechanical Romance
GameOn Teams:
Best Graphic Award – Team Friction
Most Polished Game – Lurker’s Craft
No Sleep Award – Milk & Pickles
Best Concept – Immigration Office
Best Audio – Team Echidna
3rd Runner Up: Sick Fish
2nd Runner Up: Super Dev Bros
and gameOn teams overall winner: Black Wolf
There was an incredible turn out this year, and I'm very much looking forward to the games released from this years keywords of "Giant", "Storm", and "Love". I've checked out one of the entrants already and was suitably impressed.