Digital Life has a chat with Firemint CEO, Robert Murray, to gather his impressions of the recently announced iPhone 3G S. The extra speed boost of the latest model along with the new 3.0 features announced by Apple has got Firemint excited about the gaming possibilities for the latest iteration of the popular mobile device. From WAtoday.com.au...
"The iPhone 3.0 software has introduced some new options for us," Murray says. "The 3G S takes it to another step again. The sort of power in the iPhone 3G S and beyond is incredible."
Firemint's Real Racing title for the iPhone already pushes the hardware capabilities of the iPhone 3G, with some commending it for its "PSP quality" visuals, so it would be definitely be interesting to see how much they can go further with all the extra power that the iPhone 3G S offers.
Read the Digital Life article here.
Well, Firemint have been pondering that very same question as well, and thankfully they've done a tech demo to show off what they can do on the new hardware. In a nutshell, Real Racing can do 6 cars on the track on the iPhone 3G, and on the iPhone 3G S? It can do... 40!!
Real Racing has up to six cars on the track at any one time. Since the game uses a high fidelity physics engine, adding cars is a good test for pushing the hardware. We started our tech demo with 8 cars on the track, then 10, 12, 16 and 20, and the 3GS still didn't break a sweat. We finally stopped when we got to 40 cars on the track at the same time, still with no perceptible drop in frame rate. We think the results are mind blowing.