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Sumea Modeller Challenge #8

Sumea Modeller Challenge #8 - The Exploding Fist Challenge
(Sponsored by Micro Forte)

Competition Rules:
Open to Australians and New Zealanders only.

STARTING DATE: Thursday, 1st of June, 2006.
CLOSING DATE: Sunday, 1st of October, 2006 (Midnight). 4 months Total!

THEME:
Create and model one combat fighting character in the vein of Street Fighter, Mortal kombat, Soul Calibur etc

RULES AND GUIDELINES:

CONCEPT AND STYLE:

Your character has to be original and of your own creation, or based on the characters from Melbourne House's Exploding Fist / Fist II. Your character must be bi-pedal (two arms, two legs), human, and cannot be from any other games / films. Style can be of any genre you like (yes, we're leaving this pretty open), *except futuristic*.

Hand / combat weapons are optional, but strictly no guns!

MODELLING REQUIREMENTS:

1 Normal mapped character

Contains:
required (model) : 6000 polygon (tris) maximum (one single mesh).
Optional (model) : weaponry (swords, hand combat weapons), no guns! Weaponry will add to the model count.
required (texture) : one normal map, and one diffuse map (all textures are to be either 1 * 1024 x 1024 or 4 * 512 x 512)
optional (texture) : any other texture passes you want (specular, gloss, alpha, emmissive, translucence, reflection etc)

Note: No cannabalism of old models.

FOR SUBMISSION:

1. 1024x512 pixel picture of default software lit orthographics of character (front, back, side, 3/4 view). (*yourname*-1.jpg)
2. 1024x512 pixel picture of untextured wireframe of character (front, back, side, 3/4 view) (*yourname*-2.jpg)
3. 512x512 uvw wire layout of character (and weapon if you modelled one) (*yourname*-3.jpg)
4. 512x512 resized version of your normal map for your character (and weapon, if modelled) (*yourname*-4.jpg)
5. 512x512 resized version of your diffuse map (and weapon, if modelled) (*yourname*-5.jpg)

6. 1024x1024 money shot which can be lit and posed (or unposed) how ever you feel fit. You can include a background. Please include your name, the polycount of your model, and your model's name in the picture. (*yourname*-6.jpg)

JUDGING CRITERIA:
Character concept, modelling work, texturing skills, and general aesthetics of the model.