Basic stamped concrete found on some driveways. Substance Designer
Preview of the Megascans Maya Bridge plugin I'm creating for Autodesk Maya. This plugin allows you to directly import your Megascans atlases/surfaces/3D scans and create shaders for numerous renderers automatically.
This is currently a WIP, but will be released soon™
Versions are planned for 3DS Max, Modo and Unity.
Procedural Moroccan tiles, made in Substance Designer
Procedural Mosaic Tiles, made in substance designer and rendered with IRay
Upon seeing storm drain covers from "The Order 1886" by Hugo Beyer I decided to recreate these procedurally within Substance Designer, and allowing them to be changed in real-time.
This is 100% procedural, excluding text. Renders are of 2k textures. Rendered in IRay
More images on artstation + animated gif