Based of Diablo concept art
Modeled in Maya. The screen shot is taken from Maya. Used some Zbrush for the trees normal map and Crazy Bump for the rest of the normal maps. There are 4 texture maps all 1024 each. Could probably atlas them into one 2048. There is also one 2048 Lightmap.
More at my portfolio - blakedwan.weebly.com
Here are a few screen shots of my latest work. Created in Unity
More of this work can be found at my website - blakedwan.weebly.com
I had a lot of fun at Rush Digital, developing games for iPhone.
Here are some shots from the games I worked on. I did all the 3D work for these games.