Engine Programmer

Senior Software Engineer - C++, Game Tech Development, Render at Wargaming Sydney

Wargaming Sydney is seeking an experienced Senior Software Engineer to join our Render team. We are looking for engineers who have good knowledge of low level systems programming up to high-level rendering R&D for game development. Your primary responsibility will be to work on our multiple in-house engines to deliver state of the art graphics features. 
 
What you will bring:

3D Web Developer. WebGL/Three.Js

3D Web Developer. WebGL/Three.Js

FGMNT Technology is seeking a WebGL/three.js developer to join the team in the development of the 3D aspects of a genuinely innovative Virtual Reality Software as a Service. The successful applicant will work with the FGMNT team, developing web software to empower creativity and provide lasting business solutions in the augmented and virtual reality space. Unity3D experience would be great to have but is not a requirement for this position.

Software Engineer (Simulation / VR)

Software Engineer

The successful candidate will either be a recent graduate or have up to three years of commercial software development experience. Candidates would be expected to have a relevant degree in Computer Science or similar, and have studied in areas such as Games Technology, Mathematics and Physics.

WHAT WE ARE LOOKING FOR

Successful candidates will demonstrate:

Runtime C++ Programmer for FMOD Studio

Please contact us if you are interested in working on exciting new technology for high profile games.
FMOD Studio is a new product that pushes the boundaries of audio production in games. FMOD has been recently used in Forza Motorsport, Drive Club, Just Cause 3 and more.
The FMOD Studio tool is aimed at sound designers and musicians and we need runtime engine programmers to provide the run-time side of the product, which gets linked into the game.

Senior Engine Programmer - Gameloft Auckland

SENIOR ENGINE PROGRAMMER

Primary Responsibilities

  • Developing core game engine and toolkit technology in C and C++
  • Design and implementation of API to aid development of game titles
  • Development of tools and process in conjunction with game designers and artists
  • Proven experience with DirectX or OpenGL
  • Accurate estimation and task breakdowns

Necessary Skills