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Senior Game Programmer

Spunge Games

Games Developer from Australia, Queensland

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Spunge Games is seeking an experienced Senior Unity  Programmer to join our dedicated team, preferably with VR/AR experience. We have several exciting projects underway and offer the flexibility of remote work arrangements. If you are passionate about game development and eager to be part of our team, we would love to hear from you!

Spunge Games is part of a group of companies with shared ownership and complementary skills, including Liquid Animation, one of Australia’s premier animation studios, and Liquid Interactive, a leading digital experience agency.

 

KEY RESPONSIBILITIES INCLUDE:

  • Developing and maintaining the tools and systems necessary for implementing gameplay features
  • Design, implement, and optimize maintainable code
  • Develop techniques to optimize the game systems' overall performance, stability, and scalability
  • Testing, debugging, profiling and optimizing implementations.
  • Experienced with environmental interaction and hand tracking
  • Solve technical problems that may arise in the development of the game
  • Think creatively and critically to expand user experiences into new virtual reality mediums
  • Collaborate with a small team  to create and refine game mechanics

 

REQUIREMENTS:

  • At least 4+ years of experience in the production of games for consoles using Unity
  • Advanced knowledge of Unity Game engine
  • A track record of implementing and improving design systems, workflows, and processes
  • Advanced skills in C# 
  • Automate deployment to target platforms
  • Strong creative ideas and imagination with a passion for creating fun, compelling and addictive user experiences
  • Strong communication and interpersonal skills, able to articulate, lead and drive the game design process.
  • Positive attitude, self-driven and possessing a collaborative spirit, able to work with and lead a team! 
  • Must be an Australian citizen

 

BONUS POINTS:

  • Strong optimization skills and ability to identify bottlenecks and memory complexities
  • Development and publishing of VR games on the Quest platform

     

If this role is of interest to you and you would like to join the Spunge team, please send a COVER LETTER, and an up-to-date CV and a link to examples of your work to jobs@spungegames.com

The role will be a Fixed full-time position. Renumeration will be based on experience. 

As we cannot offer Permanent Resident visas this position is only open to Australian Permanent Residents or Citizens.