Transmission Games goes into receivership, sheds staff

News type: 

The latest news is that Transmission Games, formerly IR Gurus, are closing up and have shed all staff.

It's been a troublesome year for the long running Melbourne game studio, beginning with milestone payment problems with publisher Red Mile over their Heroes over Europe title earlier this year. While Ubisoft has stepped in to take over the publishing duties for that title, the axing of a Red Tails movie licensed game for LucasArts as well as the failure to find interested publishers for the current games they were working on (including an arcade style helicopter game called Rotorhead) has inevitably broken Transmission Games' back. The studio had recently shed 28 staff members (a third of the company, consisting mostly of full-time coders and QA personnel) in a cost cutting effort to reduce the company's burn rate.

Although an official statement is unlikely in these circumstances, numerous sources have confirmed that Transmission Games have indeed let go of their remaining staff and went into voluntary administration today. Transmission Games was established as IR Gurus Pty Ltd in 1996, and at its height reached over 135 employees (late 2008). As one of the more larger established game studios in Melbourne, it became well known for its numerous AFL titles as well as the critically acclaimed Heroes of the Pacific aerial action game and more recently, Ashes Cricket 2009 and Heroes over Europe.

AustralianGamer has a report
Kotaku AU has heard the news

Comments

Anonymous's picture

I have just rechecked the site, but there isn't really anything additional of substance there.

I am not interested in investing at all. I already have my own studio. My interest here is making sure people make informed decisions, and do not end up in a situation where they have wasted passion, time and money. There re a lot of people out there in a vulnerable state right now, and I'd rather not see them get burned.

To that end, I stand by my earlier comments that people should be extremely cautious about your offer. The information you provide under NDA might paint a much rosier picture, but I see 90% "positive thinking" cliches and "wishful thinking" looking at the Valhalla website, your Australian Gamer interview, your Twitter and your LinkedIn and pretty much nothing which indicates you can deliver on what you say you will.

Good luck. You appear to have a talent for engaging and motivating people at least. Hopefully that can be converted into success in the games industry.

Regards

Mario

Anonymous's picture

Can't find publishers? Self publish! or go the id route and do shareware. surely a better option that closing the company?

Anonymous's picture

If you are a developer who is reliant on publishers for both funding and distribution, then moving to self publishing is not easy, cheap or quick.

The time to make such a strategic change in direction and capability is when times are good, not when you are on the verge of collapse.

Also, the "id shareware route" may have been successful in the 90s under different market conditions, but is less relevant now and certainly not how id runs their business now or for many years.

Regards

Mario

Anonymous's picture

Never worked at Transmission, but while I am sure it is bittersweet to them at this point, congratulations have to go to former staff for the success Wii Cricket has seen (and is continuing to see) on the Australian charts.

Blitz's picture

Wii cricket wasn't developed by transmission, we only did the PC, PS3, and 360 versions. The Wii version was done by a different studio (english maybe?) and afaik is a port of the brian lara 2007 game with the wii specific additions. I don't think transmission had anything to do with it at all.