Wargaming.net Universal Game Platform
We ran into Tameka again... @WorldofTanks @E3 2012 @WoWP_Com
Secret Kingdoms Online is a free-to-play MMO that focuses strongly on collecting and evolving mounts (robots, animals, etc.). The title is in development by Globex Studios and is being built on BigWorld Technology. The expanding team that's working on this title include Jason Bell, former managing director of Asheron's Call at Turbine, and Troy Dunniway previously from EA/Westwood.
Developed by Globex Studios
Powered by BigWorld Technology
BigWorld-Powered "Project Copernicus" Reveal
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BigWorld-Powered World of Warplanes: Dev Diary Part 1
This afternoon, BigWorld-Powered World of Tanks celebrated its one year anniversary. Here's what Wargaming.net CEO Victor Kislyi had to say about the matter.
"Our growth over the last year has been nothing short of amazing. A year ago, no one in the company could possibly imagine that World of Tanks would have skyrocketed like this."
We've been happy to follow World of Thanks through this success, and only wish them the best in their future. Below are a few statistics of the game since its first year of being live.
24 million registered users
350 million battles
75 billion shots fired
48 billion hits (27 billion misses)
13 billion armored vehicles destroyed
Last January, World of Tanks broke the Guinness World Record for the Most Players Online Simultaneously on One MMO Server, with the number of players totaling 91,311. They've since then broken this record again many times, totaling upwards of 450,000 players concurrently online. Looks like it's time for Guinness to update the books!
Here's a video Wargaming.net sent out commemorating their first year of going live, complete with dubsteb and explosions.
Matt's conversation at the BigWorld GDC booth with Hernán and Nicolas from QB9, the Argentinian online game developer behind the browser-based MMO Mundo Gaturro. They share their vision for the future of games distribution, support, and development in Argentina, and Latin America as a whole.
Matt's interview with Trip Hawkins, founder of Electronic Arts, 3DO, and Digital Chocolate. Trip shared his opinion on new distribution models, the future of gaming interfaces, and the changes that the publisher/developer relationship has gone through over the past 20 years.
Matt sat down at the BigWorld GDC booth with Andres Bordeu and Carlos Bordeu, co-founders of Ace Team, prominent Chilean developer that came out of the mod community to develop instant classics like Zeno Clash and Rock of Ages. The studio is known for its very unique, out-of-the-box direction in game development, and they took a few minutes to impart upon BigWorld's Indie developer community some of their experience going pro and becoming one of the most respected game development studios in Latin America.