Unity

Unity Developer / Programmer

Wed, 04/26/2017 - 09:00 to Fri, 05/12/2017 - 17:00

Role: Unity Developer / Programmer
Location: Adelaide, South Australia

Foxie Games is looking for 2 x Unity Developers who are passionate about developing fun, multiplayer free-to-play mobile games for our large audience primarily in the 8-16 age range. The positions are full time, for an initial 6 month contract with possibility of extension for the right individuals.

Key Responsibilities

– Build and develop mobile games in Unity / C# as per given requirements, working as part of a small collaborative team.

Mid Level Programmer - Zero Latency VR

Zero latency is an award-winning and global leading company in Free Roam VR, based in Melbourne.
We are looking to further bolster our content team with some more talented Mid to Senior Programmers and Artists.

Growing from 5 to 45 in less than 2 years, sites worldwide and featured in publications such as Forbes, Fast Company, Australian Finacial Review and many others, 2016 was a huge year, with 2017 only increasing the trajectory upwards.

Senior Programmer - Zero Latency VR

Zero latency is an award-winning and global leading company in Free Roam VR, based in Melbourne.
We are looking to further bolster our content team with some more talented Mid to Senior Programmers and Artists.

Growing from 5 to 45 in less than 2 years, sites worldwide and featured in publications such as Forbes, Fast Company, Australian Finacial Review and many others, 2016 was a huge year, with 2017 only increasing the trajectory upwards.

Senior Programmer

Be part of a talented and energetic team that is passionately creating a next generation mobile game for millions of customers worldwide. This role will be responsible for coding across entire segments of the game, from front-end UI and game-play, to back-end engine and server - as well as working closely with artists and designers to turn ideas into reality. No two days will be the same; the role will constantly be changing, solving new challenges and programming tasks through the full lifecycle of the game production.

UI & Gameplay Programmer (Full time, in house) - Wymac Gaming Solutions

Wymac Gaming Solutions is seeking an EXPERIENCED Gameplay and UI Programmer to join our 30 human dev team an Oakleigh, Melbourne.

We are embarking on a new PC/ touch/ custom hardware game for which you will be the sole programmer for the vast majority of the project. Working in Unity with C# you will develop the game system alongside a producer (yours truly), 2 designers, a concept artist and a 3D artist, also interfacing with our back end/ system programmers to integrate our economy/ math modelling software into the front end game.

Mid/Senior Mobile Game Developer

We have an exciting opportunity for a developer to join our Torque Burnout team.

Key Responsibilities:
- Implementing new content and features.
- Releasing regular updates on Android and iOS.
- Optimizing mobile performance.

Requirements:
- 2+ years of programming experience.
- Experience with mobile game development.
- Efficient time and self-management skills.
- A positive approach to your work and surrounding team.
- Work onsite in North Fitzroy, Melbourne.

Senior Unity Technical Artist

Senior Unity Technical Artist

Spinifex Group, based in East Sydney, seek freelance Senior Unity Technical Artist to work in house with our team from April for a 10-12 month contract.

The ideal candidate would have a games or architectural visualization background, and experience with cars.
A little bit of programming might be useful, but is not essential. Maya experience would be a plus.

Mobile Developer (iOS & Android)(Full-time fixed-term)

At League of Geeks (LoG) we’re known for our incredibly high level of quality found in everything we touch and we want you to help us take that mandate to mobile! We’re looking for skilled and enthusiastic engineers who can help us develop, port and deploy the best experiences to iOS and Android devices. You’ll work closely with our designers, artists, producers and other engineers to ensure the highest quality and best user experience across all platforms; be it PC, Mac, Xbox One, PlayStation 4, iOS and Android.

Engineer (Full-time fixed term)

At League of Geeks (LoG) we’re known for the incredible high level of quality found in everything we touch, but we know we can always do better. So we’re looking for you, an enthusiastic engineer who can dedicate your passion to ensuring that all our players experience that same level of quality across all their preferred platforms. As LoG continues to grow and expand, you will drive our development across select platforms and build systems - optimising the way we work, not only across platforms, but as a team.