We have a few contract positions for iOS and Android programmers.
Wargaming Sydney is seeking a physics programmer to join our studio. We are looking for someone with experience, who has the ability to work in a fast-moving environment and adapt to working with different technology stacks as required. Previous experience in game development and related technology is a plus. You will have the opportunity to develop top-notch low-level physics systems for our next generation of games and help deliver an awesome player experience.
Do you enjoy fast paced, fast growth environments? Do you want to make a difference? Is gaming your thing? If yes to one or all of these things then this could be the right opportunity for you!
Wargaming’s Global Talent Acquisition team is on the lookout for an experienced Recruitment Consultant to support our Sydney studio. As a recruiting partner to the business, you’ll work directly with hiring managers to build hiring strategies, source top talent and drive business critical hiring decisions.
Wargaming Sydney is seeking a Senior Software Engineer to join our studio. We are looking for experienced engineers who have an ability to work in a fast moving environment and adapt to working with different technology stacks as required. Previous experience in game development and related technology is a plus.
The TAFE NSW Digital Lab is looking for another team member - Senior Designer in Immersive Computing - based in Armidale NSW.
If you have hands on AR/VR production experience and want to join a dynamic team with the latest equipment and dedicated a Digital Lab space - apply now.
Game Programming Teacher – AIE Sydney
The Academy of Interactive Entertainment (AIE), the leading educator in game development, 3D animation and VFX, is looking for an experienced game programmer to deliver Advanced Diploma of Professional Game Development (Game Programming) and/or associated certificate courses at our Sydney campus.
This role is for a game industry vet, passionate about delivering high-quality games. Initially you will be responsible for ensuring Gods Unchained gets made, on-time and on-budget, and that the team enjoys their work. Following that you will turn your skills to new Fuel Games titles.
This role is for a game developer, passionate about connecting players. You will be responsible for scaling the server infrastructure backend of Gods Unchained, a turn-based multiplayer game, to 50K simultaneous users worldwide.
Passion for connecting players
Love automatic server instance scaling? Obsessed with developing, maintaining and monitoring server status dashboards? Are you constantly thinking of ways to improve performance, stability and error-rate? Fantastic - you will get to do all this and more as our player base grows.
We need an expert balance designer with a deep understanding of TCG mechanics to analyse and balance future seasons of Gods Unchained. You will be overseeing the balance process from concept through testing, review and meta-tracking. This is a super critical role because we want Gods Unchained to become the next big eSport (and super fun to play of course).