Sydney

Senior Engagement / Retention Game Designer

We're a recently venture-backed startup based in Surry Hills, Sydney looking for a full-time Game Designer / Analyst to work on the retention and engagement of our flagship multiplayer unity title.
Aggressive time-frame, competitive pay. Equity + salary, or pure salary arrangements available. Hiring immediately.


Responsibilities:
  • Designing and fine tuning our in game progression, and gamification
  • Monitoring and evaluating our analytics
  • Designing, and improving, the on boarding tutorial flow

Requirements:

UX/UI Designer with Unity Programming Skills for Venture-Backed Startup

We're a recently venture-backed startup based in Surry Hills, Sydney looking for a UX Designer with Unity & UI skills to work on creating various client visual interfaces for a game in-engine.

Hiring immediately.

Key Duties:

Leading UI/UX design & building it in Unity (item marketplaces, game lobby, matchmaking screen, etc), liasing with any off-site contractors to get any additional art assets built.

Requirements:
We are seeking candidates with:

Junior/Midweight 2D Artist

Mode Games is seeking a 2D Artist to produce art based on concept drawings. The artist must be able to draw characters and environments to suit the technical requirements of creating art assets for in game and production ready. The Artist must be able to show their current portfolio with an extensive amount of drawn character and environment work, with a focus on art created for the development of games. The Artist will work closely with our Senior Concept Artist to guide the art production process to meet Modes especially high quality standards.

Back-End Programmer | Full-time Employment | Sydney


• Attractive salary offers / long-term position
• Merit based quick promotion possibilities
• Rapidly growing company
• Award-winning team and projects

What’s this about:
Award-winning serious games company LionsHeart Studios, is looking for talented, dedicated and driven Mid and Senior Back-End Programmers with strong portfolios and experience in the videogame industry to join its rapidly expanding team based at the University of New South Wales, Kensington Campus.

Technical Data Analyst

Tue, 06/26/2018 - 16:00

Job description

Buy Somewhere is a Sydney-based games and technology studio working on its first mobile title, a genre-defining location-based game. To support this game, we're building market-leading world generation systems.

If you’re itching to deep dive into the complexity of map and property data, this may be the job for you!

Unity Developer

Sun, 08/12/2018 - 09:00

Job Description
We are seeking a developer responsible for building interactive experiences for various target platforms based on the Unity framework.
Your primary responsibilities will be to implement interactive functionality translating design ideas, concepts, and requirements into a functional and engaging experience.
A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
Technical Skills Needed
• Minimum 3 years of professional experience with VR/AR technologies

Unity Artist

Sun, 07/15/2018 - 09:00

We are seeking a highly experienced Unity Artist to work with us across a range of exciting new projects.

Your primary responsibilities will be to work alongside a creative team of artists and modelers to translate assets and design ideas, concepts, and requirements into a engaging, world-class experiences.

You will be creating various shots, animations, lighting and shading inside the Unity engine to achieve the final creative vision.

Art Director

Fri, 06/22/2018 - 16:00

Art Director

Buy Somewhere is a Sydney-based games and technology studio working on its first mobile title, a genre-defining location-based game. To support this game, we're building market-leading world generation systems.

These are big goals, and our talented team needs an Art Director to help us develop a mobile-friendly art style that’s a cheeky and playful mix of stylized characters and procedurally generated cities.