Sydney

3D Artist / Generalist | Full-time | Sydney

3D Artist / Generalist

Junior to Mid Level

Blowfish Studios is expanding its studio and we're seeking a talented 3D Artist / Generalist to join us to create the best PC, console and mobile games! You can look forward to gaining professional game development experience and releasing games on multiple platforms. We are keen to find someone who can grow into a senior role. If you're passionate about video games, we want to hear from you!

Server Side Semantic Segmentation Processing of HMD camera (Unity3D)

Fri, 02/16/2018 - 01:08 to Fri, 02/23/2018 - 12:00

Paid gig: negotiable

The Goal/Task?

Get Facebook AI's Detectron – https://research.fb.com/facebook-open-sources-detectron/ – running on mobile HDM device – ODG R7 (using webcamtexture or other method). However, since Detectron requires GPU and ODG R7 has none, need to do processing on server (in my case a windows machine).

What does good look like?

Unity C# Developer | Full-time | Sydney

Unity C# Developer

Junior to Mid Level

Blowfish Studios is expanding its studio and we're seeking a talented programmer to join us to create the best PC, console and mobile games! You can look forward to gaining professional game development experience and releasing games on multiple platforms. We are keen to find someone who can grow into a senior role. If you're passionate about video games, we want to hear from you!

Mid-Snr Lighting Artist (Vray)

Plastic Wax is an award-winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry.

We are currently seeking a talented Mid-Snr Lighting Artist to join us onsite at our waterfront studio in Rhodes on a contract/freelance basis.

Responsibilities:

Lecturer (Games)

Mon, 01/29/2018 - 02:00

Lecturer (Games)

SAE is the world's leading educator in creative media industries. Established in 1976 we have 53 campuses in 27 countries offering certificates, diplomas and degrees. Our students get practical, hands-on training with experienced and dedicated teachers in world-class facilities. At SAE we aim to unleash the potential of our students so they are industry-ready and eager to launch their career in Animation, Audio, Design, Film, Games, Web & Mobile. SAE Australia has campuses located in Brisbane, Sydney, Melbourne, Adelaide, Perth and Byron Bay.

Animator - Gaming

Scientific Games is a leading innovator in the regulated gaming and global lottery industries. We specialise in the development, production and distribution of fun and exciting products such as Instant Scratch products and systems, Electronic Table Games, Gaming Machines and advanced Casino systems.

Mid Back-End Programmer | Full-time Employment | Sydney


• Attractive salary offers / long-term position
• Merit based quick promotion possibilities
• Rapidly growing company
• Award-winning team

What's this about
Award-winning video game company LionsHeart Studios, is looking for a talented, dedicated and driven (Advanced) Mid Back-End Programmer with experience in the video game industry to join its rapidly expanding team based at the University of New South Wales, Kensington Campus.

Games Programming Teacher at MDS Sydney

Media Design School @ Torrens University is nationally and internationally recognised for developing creative professionals with the right skills and attitude that allows them to hit the ground running in the digital creative industries that include Game Development, 3D Animation, Visual Effects and Web Design.

MDS is looking for an experienced game programmer to deliver subjects in our Bachelor of Software Engineering (Game Programming) course at our Sydney campus.

Mid-Level Unity Developer (Not Doppler, Sydney)

Not Doppler is seeking a Mid-Level Unity Developer to work on the development of Crash of Cars updates, plus future game titles.

Based in Sydney, Australia – we are a motivated team focused on developing and publishing high-quality mobile/tablet games.

Originally founded as a web games portal; in recent years we have shifted heavily to mobile, publishing games such as the Earn to Die series and producing Tap Tap Dash.

In 2017 we launched our first in-house developed game Crash of Cars, which has generated over 18 million downloads to-date.

Product Manager / Producer (Not Doppler, Sydney)

Not Doppler is seeking a mobile game Product Manager for upcoming titles.

Based in Sydney, Australia – we are a motivated team focused on developing and publishing high-quality mobile/tablet games.

Originally founded as a web games portal; in recent years we have shifted heavily to mobile, publishing games such as the Earn to Die series and producing Tap Tap Dash.

In 2017 we launched our first in-house developed game Crash of Cars, which has generated over 18 million downloads to-date.