Melbourne

HTML5 Games Programmer

The Role.....

Two Bulls is growing its Melbourne office to handle our expanding client portfolio. We are currently seeking a mid-level HTML5 Games Engineer, who is passionate about learning and shipping code. Be part of a fast moving team where you can make a difference, solve challenging engineering problems and focus on your craft.

We are interested in talking with Software Engineers who could have a conversation about HTML5, along with showing an avid interest in Games and their creation.

Unity C# Programmer Needed

Hey everyone,

We're a two person team from Melbourne, Australia and we're looking for an enthusiastic Unity Programmer to join us in creating something awesome.

This paid position is a one month part-time contract with the strong possibility of an on-going position for an additional 6-9 months. We are looking for a someone who is flexible with their hours and can adapt their workflow to an evolving project.

The ideal candidate will have experience in taking a project from early prototype to polished release, and is knowledgeable about the Top Down Shooter genre.

Mid-Senior 3D Artist

Torus Games is looking for an experienced 3D Artist to join our team in Bayswater on a full time, fixed-term contract basis to work on game environments and props. The contract will be up till the end of December 2018, with potential to extend.

Successful applicants should be skilled artists with experience in 3D modelling of game environments, props, textures, vehicle modelling and characters.

The successful applicant will be required to:

Community Manager Intern

Playcorp Studios is searching for a Paid Part-Time enthusiastic and talented Community Manager Intern with a passion for computer games, social media sites and talking to online communities developed throughout the games course. Any social media experience would be great.

We seek someone who is well spoken and passionate when talking to the public about upcoming updates, events or news related to our projects. This person would also have impeccable reading and writing credentials.

Junior Engineer

At League of Geeks (LoG) we’re known for the incredibly high level of quality found in everything we touch, but we know we can always do better. So we’re looking for you, an enthusiastic engineer who can dedicate your passion for game development to improving our games-as-a-service products.

Programmers - Torus Games

We are an Australian-owned game development studio, with strong, established relationships with publishers in the US and Europe.

We’ve worked on licensed products for Disney, Dreamworks, Sony, Mattel, Nickelodeon, and others. Currently we’re working on titles in the tactics, MMO & first-person shooter genres.

Games for good: Enabler - Game Developer Wanted

ROLE: Game Developer
(Short term contract with opportunity for ongoing work)

We are looking to add to our small team of developers creating 3D simulation games. We are ideally seeking a game developer with skills in game design, development and programming. If you have skills in any of these two areas, then we encourage you to apply.

Producer - Torus Games

• You’ll be integral in the end-to-end delivery of cross-platform video games
• You’ll be surrounded by a world-class team of artists, animators, designers and developers
• You’ll experience a wide array of content & genres.

We are an Australian-owned game development studio, with strong, established relationships with publishers in the US and Europe.

We’ve worked on licensed products for Disney, Dreamworks, Sony, Mattel, Nickelodeon, and others. Currently we’re working on titles in the tactics, MMO & first-person shooter genres.

Junior Programmer

Tue, 04/03/2018 - 14:00

Junior Programmer.

General Duties:

Work closely with producers, game designers and artists to implement a next-generation game
Implementing, optimizing and maintaining core game engine systems
Modify, enhance and maintain asset pipelines and tools
Staying up-to-date with new technologies and architectures
Follow Tantalus' standards and best practices
Assist and mentor other programmers in your areas of expertise

Skills, Abilities and Qualifications:

Engine Programmers

Tue, 04/03/2018 - 14:00

Engine Programmers.

General Duties:

Work closely with producers, game designers and artists to implement a next-generation game
Implementing, optimizing and maintaining core game engine systems
Modify, enhance and maintain asset pipelines and tools
Staying up-to-date with new technologies and architectures
Follow Tantalus' standards and best practices
Assist and mentor other programmers in your areas of expertise

Skills, Abilities and Qualifications: