Game Systems Programmer

Software Engineer (Simulation / VR)

Software Engineer

The successful candidate will either be a recent graduate or have up to three years of commercial software development experience. Candidates would be expected to have a relevant degree in Computer Science or similar, and have studied in areas such as Games Technology, Mathematics and Physics.

WHAT WE ARE LOOKING FOR

Successful candidates will demonstrate:

Graduate Games Software Engineer

Mon, 09/14/2015 - 08:00 to Fri, 10/02/2015 - 17:00

Graduate Software Engineer

Permanent full-time role
Major projects
Immediate start
Port Melbourne - Dynamic Growing Company

Founded in 2011, Atlas Gaming is one of the fastest growing gaming companies based in Melbourne, Australia. We are a developer of Casino, online and mobile games.

The company is going through an exciting expansion plan, fuelling its need to hire more of the world's best talent.

Menu Programmer for Indie Prototype

Indie developed prototype in very early stages!

Menu system programmer needed to kickstart development process.
Must have experience in C# and Unity.
Control sticks will be primary base of menu control.
Will receive 10% of all earnings of prototype game.
Work@Home, no consistent working hours.
Must be able to provide proof of concept.

This job will largely rely on the relationship between the Designer and the Programmer

Wanted: Melbourne based programmer for iOS game

Mon, 01/21/2013 (All day) to Tue, 04/01/2014 (All day)

Seeking a talented programmer who is self-motivated, able to work independently and meet deadlines.
Applicant must be able to work as a team, corresponding via email and other online methods of communication if necessary.

Applicant will be responsible for developing 2D iphone games.

Required Skills:

  • Strong understanding of Objective-C, Cocoa Touch, xcode
  • Portfolio of published apps
  • Implementing social media connectivity into apps
  • Great communication skills

Desired Skills: