Australia

Unity VFX Artist (Remote Contract)

Normal Wholesome Games is looking for a talented Visual Effects Artist to aid us in developing our exciting new IP. Your role on the team will be to design, create and implement amazing visual effects for all aspects of gameplay in accordance with the project’s artistic direction and production deadlines. You’ll need strong artistic skills and an understanding of the technical constraints on the target platforms. Given the nature of our remote and compact indie team, we are looking for well rounded applicants who are comfortable working on a variety of art related tasks.

Environment Artist 3D

At Lamplight Forest we are pioneering new forms of musical and narrative gameplay. We are seeking open-minded, positive, adaptable and creative applicants to work on our musical adventure game Pallas of Vines.

This is remote work-for-hire. Australian residents are preferred (for timezone convenience) but applications from other countries will also be considered.

Unity UI/UX designer

Thu, 07/11/2019 - 09:00 to Tue, 10/08/2019 - 18:09

Artist required to design, art, build and animate our mobile game UI in unity. Basic UI exists but we’re looking for someone with experience and know how to take it to the next level.

Immediate start for 2-3 weeks contract work and rate on negotiation. Work from home via sourcetree and unity basic is all you need.

3D Character Artist

Lamplight Forest is seeking an experienced 3D character artist for remote work-for-hire on our musical adventure game Pallas of Vines.

What we're looking for:
• A strong and diverse portfolio of 3D characters is essential
• Must be highly proficient at working from 2D concept drawings
• Portfolio ideally includes experience with stylized characters

Send your portfolio and resume to:
al@lamplightforest.com

Back-End Developer

Tue, 07/17/2018 - 16:00

Buy Somewhere is a Sydney-based games and technology studio working on its first mobile title, a genre-defining location-based game. To support this game, we're building best-in-class world generation systems.
To achieve these massive goals, we're looking for a Developer to join our back-end development team and play a key role in supporting our game.
Would you like to build a scalable architecture that processes locational data, feeds into game systems and survives millions of concurrent users? Read on!

UI Artist

Lamplight Forest is seeking a work-for-hire UI Artist for a PC and console project Pallas of Vines, a musical adventure game.

The role involves creating standard gaming UI elements (buttons, UI windows, menus, maps, etc) in a science-fantasy style

• A strong portfolio is essential
• Experience on shipped titles for PC or consoles is desirable
• This position is remote work-for-hire.

Send your resume and portfolio to:
al@lamplightforest.com