We are seeking a 3D artist to produce content and animations for mobile and desktop games. The artist must have experience with creating predominantly 3D content for the game engine Unity 3D with a focus on production of high quality assets for making fun games.
At St John, we pride ourselves on our humanitarian work helping to make Western Australia a safer, more resilient place. This is supported by our mission of making First Aid a part of everyone's life.
A job to be proud of:
Key contribution areas:
Not Doppler is seeking a 3D Artist to work on the development of Crash of Cars updates, plus future game titles.
Based in Sydney, Australia – we’re a small team of 7 focused on developing and publishing high-quality mobile/tablet games.
Originally founded as a web games portal; in recent years we have shifted heavily to mobile, publishing games such as the Earn to Die series and producing Tap Tap Dash. In March we launched our first in-house developed game Crash of Cars, which has generated close to 15 million downloads and was recently awarded an Android Excellence Award.
Torus Games is looking for a 3D Artist to join our team in Bayswater on a fixed-term contract basis.
Successful applicants should be skilled artists with experience in 3D modelling of game environments, props, and characters.
The successful applicant will be required to:
GRAPHIC ARTIST 2D/3D
As a Big Time graphic artist, you're a skilled game artist/illustrator. You know how to work within a highly focused game development team that continuously pushes the boundaries of what is possible in mobile gaming.
3D Environment/Modeling Artist (Senior)
Plastic Wax is an award winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry.
We seek a Senior Environment/Set Modeling Artist to join us in our waterfront studio in Rhodes for contract work. Although onsite is preferred, we will consider seasoned artists only for remote work.
Cog Studio is an independent games developer based in Queensland. Our current work is focussed on creating engaging, educational games for commercial clients.
Cog Studio is seeking a talented 3D artist for our current project, on a negotiable contractor basis. We are interested in sourcing high quality talent for this project, we are seeking someone who is experienced creating and implementing 3D environment and prop art into our Unity project.
Liminal is a Melbourne-based VR company creating a platform empowering the global VR community to create short VR experiences with the power to induce emotional and cognitive states in people. Liminal also creates beautiful and innovative VR experiences for clients in areas ranging from healthcare to historical recreations.
Zero latency is an award-winning and global leading company in Free Roam VR, based in Melbourne.
We are looking to further bolster our content team with some more talented Mid to Senior Programmers and Artists.
Growing from 5 to 45 in less than 2 years, sites worldwide and featured in publications such as Forbes, Fast Company, Australian Finacial Review and many others, 2016 was a huge year, with 2017 only increasing the trajectory upwards.