Neil Rennison and Ben Britten Smith -- Tin Man Games http://tinmangames.com.au
A detailed account of how Tin Man Games brought alive Gamebook Adventures and the reasons taken as to why we decided to look at a long-term approach (the long-tail) over one-off individual game developments. How important was creating a brand in this decision?
Details as to how GA was inspired by 80s gamebook series such as Choose Your Own Adventure and Fighting Fantasy, and how GA is now mentioned alongside those brands whenever digital versions of such series are mentioned in the press.
Why did we name the series Gamebook Adventures? Keeping the...