One team. Ninety-six hours. One game. One dollar.
Follow the creative team at the brand new See Through Studios as they embark on a mission to create, market and monetize a complete game within a three week, ninety-six hour development period. Their current project, Flatland, brings the concept from Edwin A. Abbott's classic two-dimensional novel up to the modern age, forging it into a game of dark and violent geometry wars.
Keep up with the development blow by blow by following the See Through Studios Twitter feed, Facebook page, and official site.