WORK IN PROGRESS. This is a very early stage version of ZOS on the iPad, as such it is missing many features such as basic collisions.
Hope you enjoyed this sneak peak, stay tuned for more soon!
|Pirate Arena - Game Programming Foundations||Lunar Flight v1.998 Release 3D Cockpit + Track IR||Infestation Patch Preview||Lunar Flight 3D Cockpit & Track IR Support||Cube & Star: An Arbitrary Love - the "Good Enough" Trailer|
|AudioGL beta 0.64 demonstration||Automation Update Preview - Manual Engine Revving/Testing||Infinity Wars Alpha - Detailed Commentary||What we do on the Weekend - Cappo Timing Belt & EBC||Fireflies Turnaround|
|DogStar Quest Pitch - sizzle vid||DSiWare: Spirit Hunters Inc - How To Play part 4||Crowd Gaming at Matchbox Twenty + INXS Concert - BuzzyRepublic.com||Infinity Wars Alpha: Core Gameplay Overview||DSiWare: Spirit Hunters Inc - How To Play part 3|
|DSiWare: Spirit Hunters Inc - Gameplay Video 5 Nic (Fire) VS Lord||A giant of Burden - Retopology||A giant of Burden - Concepting||What we do on the Weekend - MX5 Suspension Swap.||Collateral Dev Diary #3 - Customisation|
|Probe Interaction Sequence||Under the Ocean Devlog 4 - Construction Update||Collateral Dev Diary #4 - Weapons Overview||DSiWare: Spirit Hunters Inc - Time-lapse 1 Eloise draws Seishin||DSiWare: Spirit Hunters Inc - Gameplay Video 2 Bruce VS Sniff|