Far be it from me to burn bridges but at 32 years of age, I get a little sick and tired of the same old cliches when it comes to employment with some of the game development companies we have here in Oz.
Statements like - 'minimum 3 years experience in game dev industry' or 'must have worked on previously published games'. I mean really. Do these employers really think that there is a 3D artist on every corner with 3 years exp? What about giving people a chance to prove themselves?
It is the same old circle isn't it? You cannot get experience without a job, and you cannot get a job without experience
When I finally do break that vicious cycle and get my first job in the industry I intend to keep it as long as possible and woe to anyone who tries to take it away (lol).
Am I coming across as a little bit peeved? Perhaps it is the lack of food in my stomach or the bills that constantly roll in, but man, being a tertiary student and suffering for your art isn?t all it's cracked up to be. As I read in somebody else's post in the forums ? it's lucky I enjoy doing this stuff as a hobby.