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Pandemic Launches Second Australian Development Team

(press release)

Success of Destroy All Humans!? 2 Heralds Launch of Pandemic's Second Australian Development Team

LOS ANGELES and BRISBANE, Australia, Oct. 23 /PRNewswire/ -- Pandemic Studios announced today the creation of a second development team at its Brisbane, Australia studios. With last week's release of Destroy All Humans!? 2, the much anticipated sequel to one of the best-selling original console games of 2005, Pandemic is poised to build on the success of its Australian operation, which has grown over its six year history from a dozen to nearly one hundred employees.

"Pandemic's Brisbane studio has enjoyed great success with the Destroy All Humans! series and we are excited to build on our tremendous base of Australian talent with the addition of a second team," said Josh Resnick, president of Pandemic Studios. "With the release of Destroy All Humans! 2, our Brisbane studio is now turning its attention to the development of brand new titles for next-generation gaming systems."

To coincide with the retail release of Destroy All Humans! 2, Pandemic Studios also launched the Pandemic World News Web site. The site is a tongue- in-cheek alien conspiracy tabloid newspaper written by the game's two lead writers. The community forums will feature frequent opportunities for fans of the game to interact directly with some of their favorite characters like Orthopox, Natalya, and of course, Crypto!

"The Brisbane studio had a blast creating Destroy All Humans! 2 and we're looking forward to delivering the same unique Pandemic flavor to our fans in future games," said John Passfield, creative director on Destroy All Humans! 2. "Giving fans the freedom to play the game their way is what we do best. The only limits to game-play are the gamers' imagination."

Submitted by anonymous (not verified) on Tue, 24/10/06 - 11:30 AM Permalink

  • 1. Anonymous Coward - Wed, 25 Oct 2006 7:41:24Z
    You have to feel Sorry for Australian studios, when a press release cant even be made by an Australian. Another sad day for the industry.
  • 2. Zax - Wed, 25 Oct 2006 9:24:33Z
    You what?!

    Another sad day? Pandemic Brisbane produces another game that will hit the best selling list and you moan about the president announcing a new team because he's based in LA? A new team based in Australia, BTW. That means more opportunities for Australian programmers, artists and designers. Sad day indeed. I can't wait to see what they release.

    I think you need to find something else to moan about.

  • 3. Anonymous Coward - Wed, 25 Oct 2006 12:59:6Z
    I think the last time anyone checked, John Passfeld was Australian.
  • 4. - Wed, 25 Oct 2006 18:50:43Z
    Erm. What the? This team was formed start of this year? This is news? erg.. bizarre.