Welcome to tsumea

ZeroLatencyVR

Zero Latency is the pioneer and global leader in free-roam, warehouse-scale, multi-player, virtual reality gaming. The Melbourne, Australia, based company, with game arenas on four continents, is fusing creativity and technology to build the...

Sabrina Hinton

Job No: 555058
Faculty/Portfolio: Faculty of Information Technology
Location: Clayton campus
Employment Type: Full-time
Duration: Two year fixed-term appointment
Remuneration:
$92,074 - $109,339 pa Level B...

League of Monkeys

We have an exciting opportunity for a developer to join our Torque Burnout team.

Key Responsibilities:
- Implementing new content and features.
- Releasing regular updates on Android and iOS.
- Optimizing mobile...

tsumea jobs

Hipster Whale Games is looking for a Producer to join our team.

We are a small, creative-led studio with wide audience reach and work with some of the best partners in the world. We’re looking for a Producer who knows how to keep...

Plastic Wax

Senior FX Artists (Remote or Onsite) - ASAP!

Plastic Wax is an award winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry.

We are currently...

caro_f

Senior Unity Technical Artist

Spinifex Group, based in East Sydney, seek freelance Senior Unity Technical Artist to work in house with our team from April for a 10-12 month contract.

The ideal candidate would have a games or...

LeagueofGeeks

At League of Geeks (LoG) we’re known for our incredibly high level of quality found in everything we touch and we want you to help us take that mandate to mobile! We’re looking for skilled and enthusiastic engineers who can help us develop, port...

LeagueofGeeks

At League of Geeks (LoG) we’re known for the incredible high level of quality found in everything we touch, but we know we can always do better. So we’re looking for you, an enthusiastic engineer who can dedicate your passion to ensuring that all...

Latest Journals

  • Australian Video Game Development Survey

    Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...

  • A New Year, A New Look!

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...