Welcome to tsumea
We're hiring! Chaos Theory is looking for a mid-to-senior Unity developer to join our team in Ultimo, Sydney. The role is full-time on a 3-month contract, with the possibility for extension.
Over the next few months, we are working on...
We're Dinosaur Polo Club - a games studio full of lovely people making games in Wellington, New Zealand. We’ve recently grown to a studio of ten little dinos, and we’re working on a couple of exciting new projects! We’re on the hunt for someone...
You will work in an environment where social skills are just as important as your professional skills. You will work with a team of talented and experienced game developers and engineers, who have worked on numerous best-selling and critically...
As a Technical Artist, you’ll be working with a team of talented and experienced game developers and engineers, who have worked on numerous best-selling and critically acclaimed titles.
Your role is to help improve the workflow and tools...
Unique opportunity to lead a development team in a high growth company based in Shenzhen with regular travel to Adelaide, Australia. We are helping children become creators instead of consumers through 3D design and printing technology.
Discovery, exploration and player driven world building. These elements, along with a good pinch of experimentation, guide our expert team to craft fresh takes on the hero’s journey. Our new Senior Designer will work together with the design team...
Wargaming Sydney is seeking an experienced UI programmer to join our fun, talented and multinational team.
Your primary responsibility will be implementing in-game user interface and menus as well as...
Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...
Check out our new website at bunbun.com.au!
As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....
I make art stuff.
Studying Game Art and Animation at AIE via online delivery while doing freelance work as a website designer / developer ( working in this industry for last 11 years)
Wanting to tell a story has always been a goal of mine, no matter where I am or what I’m doing. In my view, storytelling is a highly important part of everyday life. Creative arts, no matter the medium, is about telling a story ultimately, whether it comes from an individual or a group. I’ve...
i make games. sometimes.
I am dreaming to be a concept designer and artist for the entertainment industry. I am currently finishing year 12 and hoping to stick my neck out and breach into the art and design work force.
Normal Wholesome Games is founded by Andy Sum in Melbourne — the co-creator of vastly different games like Crossy Road and 420BLAZEIT—backed up by a talented team spread across the world.
My name is Benjamin Pergolizzi. I am 22 years old and I have been creating for my entire life. growing up, most of my time consisted of getting lost in my imagination and expressing what I found there on paper. I have always been fascinated by fictional creatures and characters. I spend most of...
Experienced 3d modeler (hard surface/environment), passionate and self motivated, improve myself every day.
Work as a lead modeler on game Evil Never Sleeps and on many other projects in movie and game industry.
Now working as a freelancer.
Software that i use:
Currently reaching the last 6 months of my game modelling and animation schooling.