Welcome to tsumea

Halfbrick's picture Halfbrick

Halfbrick Studios, the highly successful studio behind such titles as Fruit Ninja, Jetpack Joyride, Monster Dash, Raskulls and Age of Zombies is seeking a talented Artist to join our team. This is a fantastic opportunity to join an...

Gameloft Brisbane's picture Gameloft Brisbane

Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an...

Gameloft Brisbane's picture Gameloft Brisbane

Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an...

Gameloft Brisbane's picture Gameloft Brisbane

Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an...

Gameloft Brisbane's picture Gameloft Brisbane

Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an...

Gameloft Brisbane's picture Gameloft Brisbane

Join the Game!

About Gameloft

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an...

Gameloft Brisbane's picture Gameloft Brisbane

At Gameloft we pride ourselves on our long history of creating popular mobile games with successful licensed IPs. We have continuously created memorable gaming experiences around our beloved brands and characters, which are now enjoyed by...

Liam Esler

Senior 3D Artist

We are looking for 3D Artist to work on a 6 Month contract on an exciting, unannounced project with a team based in South Melbourne. You will be working with our Art Director (a 2D Illustrator) to help...

Upcoming Events

Game Connect Asia Pacific 2018

23/10/2018 - 9:00am to 24/10/2018 - 6:00pm @ Melbourne Convention Centre

GCAP 2018’s theme, The Walls We’ve Built Ourselves, looks to the future of the Australian game development sector, its successes and failures, over the past seven years and the sectors positioning in a changing global market. We’ve built our walls to understand our own boundaries, to provide...

Latest Journals

  • Australian Video Game Development Survey

    igea's picture

    Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...

  • A New Year, A New Look!

    BunBun3D's picture

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    Three Phase Interactive's picture

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    otterworks's picture

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Well Placed Cactus's picture

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...