Welcome to tsumea

JoeTabor

Wymac Gaming Solutions are looking for a full-time, in-house Lead 3D Artist who has the passion, interpersonal skills and technical abilities to manage our team of artists while producing great art themselves.
Wymac Gaming Solutions employs...

playsidestudios's picture playsidestudios

PlaySide is looking for a talented experienced UI Artist to create amazing user experiences for our mobile and VR titles. The ideal candidate should have an eye for clean and playful design, possess superior UI skills, and have the ability to...

Lamplight Forest's picture Lamplight Forest

Lamplight Forest is seeking an experienced 3D character artist for remote work-for-hire on our musical adventure game Pallas of Vines.

What we're looking for:
• A strong and diverse portfolio of 3D characters is essential
•...

zeroone

Hello there!

We are looking for a skilled designer with a dash of marketing experience to help us craft promotional and Point of Presence materials for our VR products and get them up on social media and targeted correspondence. Bonus...

JasonDalton's picture JasonDalton

Real Serious Games is looking for a 3D artist to fill in for one our staff going on leave very shortly.

Must have demonstrated experience in:

3dsmax
Adobe Creative Suite
Substance Painter
Unity

This...

Victoria University Australia's picture Victoria Univer...

We are seeking a highly passionate UI design graduate, student or junior professional to join our MOBILE APP development studio.

Our dynamic, innovative and highly experienced team works across multiple industries and verticals to build,...

JoeTabor

Wymac Gaming Solutions are looking for a full-time, in-house 2D Artist/Animator with the passion and skill to create and develop 2D assets for a variety of Video Game and Gaming products.
Wymac Gaming Solutions employs over 40 staff and...

PatchKolan's picture PatchKolan

Buy Somewhere is a Sydney-based games and technology studio working on its first mobile title, a genre-defining location-based game. To support this game, we're building best-in-class world generation systems.
To achieve these massive goals...

Latest Journals

  • Australian Video Game Development Survey

    igea's picture

    Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...

  • A New Year, A New Look!

    BunBun3D's picture

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    Three Phase Interactive's picture

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    otterworks's picture

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Well Placed Cactus's picture

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...