This is the first bipedal character I ever modelled and animated. I did it during the second half of 2008. I did six animation cycles.
I made this animation earlier this year, in my 3d design class...a six-legged bug. I had to design it, then model, texture, rig, skin and animate it using 3ds Max 8.
I have included a still frame of it, incase the video doesn't work yet...
also a link...
My first modelled character, rigged and animated :)
Some Character Concept Art, I drew in Photoshop for my 3D Design course.