Last year at the 2011 Game Developer Conference, Game Audio Australia's Mick Gordon tried something quite unusual. He approached fellow conference attendees to make any sound they wished into a microphone which he recorded. Some grunted, whilst others moaned or screamed. These sounds were collected and used to create a track called "Voices of Devs" which is unlike any heard before. Every sound in the song is created from human voices...
(Mick Gordon) Absolutely everything you hear in this track…
I seek to contract an experienced Flash/AIR programmer to do a full evaluation of a game project in a polished proof-of-concept state. The first, guaranteed phase of the contract would be to evaluate the code and give an estimate of the time it would take for a programmer to expand on the project and add more mini-apps to the game system platform. I reckon this phase would take several full-time days or more. This may result in a second, long-term phase in which the same person would actually…
somewhat random, got up to speed with SDL (simple media layer) to see what it could do for me to make my life easier, also rewrote my game engine to be a lot more generic and support unittest.
grey image is having fun bluring the depth buffer then using it in a shader to make drop shadows, opengl
black image is a javascript prototype exploring some of the solutions euflorias uses to make a single touch rts work
http://www.davidcoen.au.com/prototype014.html
Free Public Program: All Welcome
As Game On enters its sixth year as the penultimate provider of all things game making on the Queensland indie scene, we get all reflective and examine the influence of the industry on the cultural zeitgeist. We discus monsters, zombies, cyberpunk and the apocalypse and ponder life’s big questions in a year of wide ranging talks about how us gamers and game makers do what we do …
AND, returning this year, We bring you a very special supporting series to our 2012…
Congratulations are definitely in order for Halfbrick on achieving the #2 position in Apple's Top 25 All-Time Paid Apps list with their immensley popular Fruit Ninja game. As part of Apple's 25 billion apps downloaded promotion, the lists published by Apple showcase the most successful apps to ever hit the App Store for both paid and free categories, and for both the iPhone and iPad.
In the coveted Top 25 All-Time Paid Apps iPhone list, Rovio's Angry Birds takes the #1 spot, followed by Fruit…
Melbourne indie developers, Walk Through the Clock, have laid down the smack on fellow Melbourne-based games developers, Kumobius. After a highly successful thread on Reddit with nearly a thousand 'upvotes' to promote their two-year-in-development platformer game, Beans Quest, Kumobious has been challenged by Walk Through the Clock for a bout of VIOLENT ARMED COMBAT.
You see, Walk Through the Clock have finished their own indie game, the very polished Call Connect, however it didn't receive…
The Academy of Interactive Entertainment (AIE) launched their games business incubator program to turn games development students into entrepreneurs late last year, and if there's any proof that they're taking things seriously, the AIE have flown their incubator students to the Games Developers' Conference (GDC) to experience the process of pitching their games and creating valuable industry contacts. It's a path well taken by many local games developers and start-ups over the years, so it's…
When: Tuesday, 13 March, 2012
Time: 6:30pm until 9:30pm
Where: The Order of Melbourne
Level 2, 401 Swanston Street, Melbourne
Whilst we lament not being at GDC, we'll learn a few tips about how to raise the profile of your company and game...who knows? It could help you get to GDC13!
Chris Wright, Chief Surprise Architect at Surprise Attack and Dan Golding, writer for Crikey's Game On blog, will be discussing how to get the word out about your product and brand, how to relate to the media and…
When: Tuesday, 6 March 2012
Time: 6pm until 9pm
Where: The Bank Hotel, Newtown. NSW
Not lucky/wealthy enough to be attending GDC in San Francisco? Come commiserate with us at The Bank. We may not have Will Wright or Satoru Iwata, but there will still be good beer and plenty of gamer cheer.