Sumea regular, Caroo (Chris Watts), has posted up a 7min demo video of his Before20 project. What's the Before20 project all about? Let me just repost Chris's forum message...
The before20 project is the name given to my folio. While the folio will contain some concept art and design documents. The main bulk/work/attraction to this folio when it?s completed will be a fully playable single player level using the unreal2004 engine. [For those who do not have unreal2004 a video showing it played out with and without background commentary will be provided on folio DVD when complete.]The Single Player level is designed totally by the folio maker and he?s striving to put as many of his own made assets into the level. The storyline is small but meaningful enough to drive the game with a sense of purpose.
Why?
I want to become a game or level designer. Both are good although my skills lean toward game designer more so. Listening to the advice of other designers in the industry I aim to make a folio that has as many tangible assets as it does documents and concept arts. But is this really nessercry for a budding designer?Probably not in the requirement sector. But it shows something that so many in the industry want. Passion. I?m not going to call it talent [because talent is natural ability: I spent a month doing and compressing 500 pages of unreal and Maya tutorials into 40 odd pages of notes. I have passion and skill. Not talent]
With this level completed and showing enough passion for a game designer to learn modeling, texturing, level design and creating scripted sequences I hope to god that it?ll be enough to turn one or two heads and someone in this industry to give me the big break I want.
To put it simply. I aim to learn and earn my way into this industry.
I must say that the effort and enthusiasm that Chris has for level design is pretty extraordinary, and the enthusiasm that he has for his craft far exceeds that I've seen from anyone else displayed on Sumea. You can read his updates on his project at:
- Before20 project - Issue one
- Before20 project - Issue two - weeks 3&4
- Before20 project - Issue two - weeks 5&6
- Before20 project - Issue three - weeks 7&8
- Firearm Design
- Robot customization
- Game Design Theory
- Favourite Game Analysis
Chris is also looking for work , so if any game developers out there looking for either a Junior Game Designer, Junior Level Designer, or QA staff, I highly recommend giving him a go.
You can find his details here. Download his video and give him some feedback at the following link!