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Level Designer for Binary Star

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

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    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

Submitted by Binary Star Limited

Auckland based Video Game Development Studio Binary Star are looking for a Level Designer to join the team:

Requirements:

Must be an avid game player with a passion for all game genres

Strong art skills and a good eye, must be experienced using 3DS Max

Ability to create exciting, original and immersive game levels while working within a strong design brief

Understanding the technical restraints of the game engine and design accordingly

Superb communication skills - working closely the art team, game designer, art director and programmers

All applicants should e-mail resume, portfolio and work samples to s.woodward@binary-star.com

Posted by souri on

Submitted by Binary Star Limited

Auckland based Video Game Development Studio Binary Star are looking for a Level Designer to join the team:

Requirements:

Must be an avid game player with a passion for all game genres

Strong art skills and a good eye, must be experienced using 3DS Max

Ability to create exciting, original and immersive game levels while working within a strong design brief

Understanding the technical restraints of the game engine and design accordingly

Superb communication skills - working closely the art team, game designer, art director and programmers

All applicants should e-mail resume, portfolio and work samples to s.woodward@binary-star.com