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Animator / 3D CAD Modeller

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

Monday, February 28, 2005 - 4:39:41 PM. Posted by *submitted*
Submitted by Paul Hardyman

Sydney based Arterra Interactive are seeking an easy going, self motivated and creative person with 0 - 5 years experience to join us in a permanent full time capacity. An immediate start is sought.

We specialize in large scale urban and landscape visualisations for the design and development industry as well as photorealistic imaging of architectural developments for marketing purposes. Arterra Interactive is part of an established progressive medium size design firm.

You will need the following :
? The ability to read architectural drawings and model from 2D CAD information
? 3D Studio Max and Adobe Photoshop skills
? Good verbal and written communication abilities
? ArchiCAD modelling expertise is preferred.

The role will involve a variety of tasks including 3D modelling, texturing, lighting, rendering, animation and post-production on a wide variety of project types.

If you would like to join us please email sample imagery and a CV to Tony MacDonald (Max. 3Mb emails please) or post your demo reel to the address below.

E tmacdonald@arterra.com.au
A Suite 101, 220 Pacific Highway, Crows Nest, NSW, 2065
W www.arterra.com.au/interactive/

Posted by souri on

Monday, February 28, 2005 - 4:39:41 PM. Posted by *submitted*
Submitted by Paul Hardyman

Sydney based Arterra Interactive are seeking an easy going, self motivated and creative person with 0 - 5 years experience to join us in a permanent full time capacity. An immediate start is sought.

We specialize in large scale urban and landscape visualisations for the design and development industry as well as photorealistic imaging of architectural developments for marketing purposes. Arterra Interactive is part of an established progressive medium size design firm.

You will need the following :
? The ability to read architectural drawings and model from 2D CAD information
? 3D Studio Max and Adobe Photoshop skills
? Good verbal and written communication abilities
? ArchiCAD modelling expertise is preferred.

The role will involve a variety of tasks including 3D modelling, texturing, lighting, rendering, animation and post-production on a wide variety of project types.

If you would like to join us please email sample imagery and a CV to Tony MacDonald (Max. 3Mb emails please) or post your demo reel to the address below.

E tmacdonald@arterra.com.au
A Suite 101, 220 Pacific Highway, Crows Nest, NSW, 2065
W www.arterra.com.au/interactive/