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Blue Tongue Seeking Game Programmers

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

Submitted by Blue Tongue HR

Developing game content code of highest international calibre
Developing systems and tools for game development
Working within strict time constraints

Blue Tongue, one of Australia's leading game development companies based in Melbourne is currently expanding its studio capabilities and looking for candidates to fill programming vacancies.

Required skills and experience:
? Excellent verbal and written skills
? Excellent C/C++ skills
? Strong 3D programming skills
? Strong mathematical skills
? Passion for games and achieving excellence ? someone who always strives to improve
? Exceptional attention to detail
? Ability to think and learn quickly
? Proactive, objectives driven, disciplined and professional work ethic
? Bachelor degree in computer science or equivalent, with high academic grades
? Familiarity with latest concepts of real time rendering and AI a huge plus
? PS2 systems level experience a huge plus
? Industry experience a plus, particularly for candidates not native to Australia

Email your resume, along with any relevant examples of work or experience, and copies of your academic transcripts to jobs@bluetongue.com.

For more information, visit our website below.

http://www.bluetongue.com/careers

Posted by souri on

Submitted by Blue Tongue HR

Developing game content code of highest international calibre
Developing systems and tools for game development
Working within strict time constraints

Blue Tongue, one of Australia's leading game development companies based in Melbourne is currently expanding its studio capabilities and looking for candidates to fill programming vacancies.

Required skills and experience:
? Excellent verbal and written skills
? Excellent C/C++ skills
? Strong 3D programming skills
? Strong mathematical skills
? Passion for games and achieving excellence ? someone who always strives to improve
? Exceptional attention to detail
? Ability to think and learn quickly
? Proactive, objectives driven, disciplined and professional work ethic
? Bachelor degree in computer science or equivalent, with high academic grades
? Familiarity with latest concepts of real time rendering and AI a huge plus
? PS2 systems level experience a huge plus
? Industry experience a plus, particularly for candidates not native to Australia

Email your resume, along with any relevant examples of work or experience, and copies of your academic transcripts to jobs@bluetongue.com.

For more information, visit our website below.

http://www.bluetongue.com/careers