This role is for a game developer, passionate about connecting players. You will be responsible for scaling the server infrastructure backend of Gods Unchained, a turn-based multiplayer game, to 50K simultaneous users worldwide.
Passion for connecting players
Love automatic server instance scaling? Obsessed with developing, maintaining and monitoring server status dashboards? Are you constantly thinking of ways to improve performance, stability and error-rate? Fantastic - you will get to do all this and more as our player base grows.
Help us create a player-first future
With Gods Unchained we want to show the Blizzard and Epics of the world that players should own the items they buy (including being free to sell or trade them to others). You will be contributing directly to this mission by ensuring the primary game mode of Gods Unchained, multiplayer, is ready for the world.
Collaborate and grow with a talented team
You will join join our engineering department within the game team - the brilliant individuals behind Gods Unchained. We are a small team so there will be plenty of opportunities to contribute in different areas and expand your capabilities.