Game Developer – UE4/C++/Python (Position Filled)

Job Position: 

We need a specialist game-developer to use their extensive experience with the Unreal Engine 4 (UE4) game engine to join us in reaching the next level of realism, immersion and scalability for the next generation of robotic and AI systems.

A strong desire to apply your core game development skills to real-world robotics is key.

Develop software for the training of robotic and machine learning systems through realistic simulation.

Liaise with collaborative partners to develop frameworks for next-generation autonomy, simulation and control.

Work in a team to build an architecture for embedded autonomy – allowing robots to imagine their own environments through embedded simulation.

Core Skills
C++/Python (3+ years)
Physically based rendering (2+ years)
Unreal Engine 4 plugins (1+ years)

Preferred Additional Experiences
Fluency with Linux Operating Systems
Physics Engine programming
Photo-realistic real-time rendering
Ray Tracing
ARM architecture embedded systems
Familiarity with Blender/BGE

What we can offer…
This is a full-time job, with the potential to work on a problem that isn’t going to be solved overnight.

You will be working with cutting-edge technology, to give intelligence to flying cars, high-speed off-road vehicles and teams of underwater drones that are digital twins of real-world platforms currently in development.

Please note that due to the nature of Mission Systems work, Australian citizenship is required, in addition to the ability to obtain a security clearance.

How To Apply

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