Level Designer

Job Position: 

If you live and breathe mobile games, love working as a team and thrive in creative environments, GREE Melbourne has a great opportunity for you. As a Level Designer, you’ll be working on a cutting-edge new mobile game and will be involved in early stages of concept, design, implementation and iteration. In a nutshell, it’s about defining and creating interactive and engaging architecture which our customers will love.

More about you

We’re looking for a Level Designer with the ability to define and create interactive architecture including landscape, buildings and objects. We’d love it if you had experience working with game designers to define the environment, general layout, and lighting, textures, etc. You’ll need a passion for mobile games, good spatial and layout design skills, fluency with 3D modelling and a firm grasp of game design principles. Your peers would probably describe you as imaginative and creative, very well organised and with the ability to work both independently and as part of a team.

If this sounds like you, GREE would love to have you join our Melbourne studio and help build an engaging, intuitive and captivating new mobile game!

More about our team

Work is play when your job is to make games. At GREE International, we pride ourselves on giving employees the chance to turn their personal passions into play and we're looking for more top-tier talent to join the excitement. Our Melbourne studio is a talented community of engineers, artists and designers who are passionately creating the best mobile games together. And beyond having free lunch, social events, device allowances and a decidedly non-corporate culture, working with a team of awesome people is the best perk of all.

More about GREE International

GREE is a global leader in building top-quality, high engagement free-to-play mobile games. GREE’s annual revenue run rate is over $1 billion, and the Company has a market cap of $1.4 billion with over $500 million available in cash. GREE International, the division leading GREE’s charge into the Western market, was formed in 2011 and rapidly achieved international success, with popular titles such as War of Nations, Knights & Dragons, Modern War and Crime City.