About the business
Liminal is a dedicated virtual reality company based in Melbourne, Australia.
Our focus is on developing a platform for short virtual reality experiences designed to change how you feel and perform. Liminal VR has been developing and testing these experiences in-house as well as working with a global network of VR developers and schools via our education and developer partnership programs.
Liminal also develops commercial projects, delivering bespoke virtual and augmented reality solutions for a range of clients and industries. Working with all major virtual reality platforms on experiences as diverse as training & simulation, marketing and brand activations, architectural visualisation, educational and clinical products.
About the role
As one of our artists, you will play a significant role in expanding the Liminal Platform and working on a range of interesting client projects.
Your responsibilities will include:
Working directly with the lead dev and other team members on the Liminal Platform
Help with planning, development, testing and deploying bespoke VR experiences
Creating optimised and high-quality 3d assets
Creating, rigging and animating characters to be used in real-time VR experiences
A unique opportunity!
VR and AR represent the next major computing platforms. Working at Liminal, you will have access to the latest technology and will be driving the evolution of immersive computing on a global scale.
The position is both challenging and exciting as you will be working at the bleeding edge of VR/AR, psychology and neuroscience.
Skills and experience
You will have:
3+ years of practical industry experience
A strong working knowledge of the Unity game engine
Experience optimising 3d assets for mobile/standalone VR
Able to create AAA quality art assets and characters
A passion for AR/VR!
Please send your CV and cover letter to: email@example.com