Throwcast 6: Education Markets


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Bearium ended
main output was the new levels and playtests
got some cool previs sounds going
data collection happening
Sprint: Planes of Previs starts
preproduction for art
level designer for programming
playtesting database for me
The Education Market
Aim of the game
Bringing on consultancy
Having a plan for what to do with these people
Every sprint we get feedback
Tying in to a larger versioning policy
stable build every half-sprint