GCAP19: Megan Bowra-Dean - Optimising a high fidelity console game for mobile platforms

GCAP19: Megan Bowra-Dean - Optimising a high fidelity console game for mobile platforms

Talk: Getting the horse to drink: Optimising a high fidelity console game for mobile platforms
Speaker: Megan Bowra-Dean

PikPok's Rival Stars Horse Racing was initially developed at a fidelity level suitable for current generation console platforms. However we also planned to publish a version for mobile platforms that got as close to the console experience as possible. Here's how we achieved that with Unity's recent performance advances and a lot of elbow grease.

Game Connect Asia Pacific 2019: Lighting The Way

Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.

Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.

Video courtesy of GCAP and the Game Developers' Association of Australia.

www.gcap.com.au